Opinionated comments on mobile phone industry news

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Monday, August 01, 2005

 
5% have bought mobile games
It doesn't say where (worldwide?). 5% is not that bad though. Is there even 5% that uses WAP or MMS? Still this indicates games must be made for the masses, but there are also clear signs of immature market and users.

"The survey of 2,500 cell phone users in the U.S., United Kingdom, Italy, Spain and Germany showed many people aren't even aware their cell phones can play games.

textually.org: Only 5% Have Downloaded A Mobile Game

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