Opinionated comments on mobile phone industry news

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Friday, July 28, 2006

 
A listing of mobile game platforms
Clearly the most popular platforms for after-market mobile games are Java ME and BREW, and there are pros and cons with both, as shown in this article, that has a UK bias. It goes through other platforms as well, but they are of relatively little interest to commercial game development.

Java ME pros
* Dominating worldwide
* Freely available advanced development tools
* Games can be sold directly by developers to consumers
* Large developer community

BREW pros
* Higher performance and better 3D support
* Less device fragmentation
* Part of a complete billing/provisioning infrastructure

It claims C and C++ (as used for BREW) are easier to learn than Java. I would argue against this (having worked with all 3), as a major problem with any form of software development is hard-to-find bugs, where Java shines. If you don't know C, C++, nor Java, then Java is the easiest to get productive with.

Mobile games platforms explained Mobile

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