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Saturday, November 25, 2006

 
After-market vs native phone applications
Mike Rowehl has another interesting piece on Email Clients - Java vs Native App, where it was found that the Java client easily beat the Nokia client. He tested Google's Gmail client and Flurrymail.

This might be a special case for Nokia, but if so Nokia needs to do some serious improvements to its e-mail client.

There are a few things that should be noted for after-market vs native applications (after-market applications being mainly made for Java ME, Symbian OS and Windows Mobile, in a very quickly falling curve):
- The time-to-market for after-market applications is way shorter than for native applications, as after-market applications can be released when they are available, not years later due to phone development lead time.
- After-market applications are much easier to test and quality-assure, as they can easily be deployed on the market as test versions rather than being tested only in the lab.

Regarding specifically Java vs native:
- Java is available in many more phones than Symbian OS. It's a ratio of 10:1. That doesn't explain quality/feature issues though, as the volume should be enough for that.
- Java applications are typically complemented by a service that in the case of e-mail and browsing (see e.g. Opera Mini) optimizes the information transfer, hence leading to better performance and less airtime, and typically also to a smaller and more efficient client.

Mike: Normally the Java stuff is kinda memory heavy compared to a normal app
That's not necessarily true: Java ME applications tend to be much smaller than e.g. Symbian and Windows Mobile applications, and data-wise could be too, as Java ME developers are probably more aware of memory limitations (due to experience) than such for Symbian and Windows Mobile, and due to the client/server setup mentioned above.

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